Author Archives: eternal

His name is Snake, Solid Snake

Metal Gear Solid is a pretty cool game. (It sneaks around in cardboard boxes and fears virtually nothing). In all seriousness, though, Snake’s cardboard box is a good symbol of what I like about the franchise, and it’s a reminder that I don’t like it for what I thought I’d like it for. I’m not

Soulless Farming

Literally. Harvest Moon is an interesting title. On one hand, it represents a long-running, solid entry in the realm of simulation games that aim to turn tedious tasks into something interesting. Tasks such as, well, living. Or working, or building a city, or in this case, farming. On the other hand, it appears to be

Illusion, Reality and F.E.A.R.

F.E.A.R. is old news in 2011 but there are a few things that make it as immersive as its current-gen competition. One recurring element of the game is the concept of illusion. It ties in with the supernatural nature of the threat that you’re trying to thwart: there are things that the eye cannot see,